Home

UXPA Store: User Experience Magazine

User Experience: The Magazine of the User Experience Professionals Association. Published four times a year.

Weight (for shipping): 0.2 lbs per issue

Volume 11 Issue 4

Trust and the User

Item Name Here
  • Trusting Inaccurate Systems: Both Technological and Human
    By Aisling O’Kane, Christian Detweiler, and Alina Pommeranz

  • Trust in Mobile Shopping: An Empirical Study
    By Serena Hillman and Carman Neustaedter

  • Beyond Global: Exploring the Regional UX Opportunity
    By Yu-Hsiu Li

  • Gaining User Trust: Research and a Secret
    By Chris Nodder

  • QR Codes: Don't Hide the Magic
    By Mick Winter

  • A Unique Approach to Software Usability: What's In It for Your Development Team
    By Lynne Martin

  • “Do you trust me enough to answer this question?” Trust and Data Quality
    By Caroline Jarrett

  • Should We Condut this Usability Study? Ethics Considerations in Evaluations
    By Sarah J. Swierenga, Ph.D. and Graham L. Pierce


Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 11 Issue 3

Adding Peer Tutoring to the UX Toolbox

Item Name Here
  • Testing by Teaching: Peer Tutoring, a Usability Evaluation Method for Children
    By Svetlana Ognjanovic, Jason Ralls, and Pablo Gonzalez

  • Making the Case: Rounding Out Usability Testing with Web Analytics
    By Michael Beasley

  • Making the Case: Rounding Out Usability Testing with Web Analytics
    By Michael Beasley

  • Which Path Is for Me? The Emerging Role of VP of UX
    By Chelsey Glasson and Ian Swinson

  • Dear Diary: Using Diaries to Study User Experience
    By Carine Lallemand

  • Simplicity, Not So Simple: Embracing Deep Gradual Engagement
    By Christian Manzella

  • The “A” Word: Accessibility as Part of UX
    By Léonie Watson

  • Hold the Sprinkles! Design Mapping for Agile UX Design
    By Carissa Demetris


Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 11 Issue 2

The World is Mobile

Item Name Here
  • Integrating UX Design into Agile Software Development
    By Jeff Gothelf

  • The Magic of Mobile Money Identification
    By Jennifer Sutton

  • The Fate of a Digital Slate
    By Indrani Medhi, Anuj Tewari, Mohit Jain, and Edward Cutrell

  • Home Front Help
    By Nancy R. Wilck

  • A Call For Help
    By Gabrielle Smith

  • Mobile Data Collection
    By William Souza & Karla Okada

  • The Money Machine
    By Aaron Marcus 


Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 11 Issue 1

Beyond Books

Item Name Here
  • Contradictions and Implications: Making Sense of Apparently Irrational Behavior
    By Ali al-Azzawi

  • Let’s Get Physical, Physical: UX Outside of Electronic Spaces
    By Todd Diemer, Ani Jovanova Arrizon, and Paxton Schwarz

  • Total Recall: The Consequence of Ignoring Medical Device Usability
    By Shannon E. Clark and Ed Israelski

  • TV or Not TV: Designing a Motion-Based Pointing Remote Control
    By Negar Moshiri

  • The Perfect Report: How to Write it So That People Want to Read It
    By Libby Hanna and Kirsten Risden

  • Ace Up Your Sleeve: The Developer on Your UX Team
    By John Schrag

  • Motivating Users: How to Integrate Persuasion into Design
    By Lauren Martin 

  • Follow the Flow: Using Mind-Mapping to Capture User Feedback
    By Marina Lin

  • Follow the Flow: Using Mind-Mapping to Capture User Feedback
    By Marina Lin

  • Better Games: Insights from Eye Tracking
    By Jeroen van der Heijden


Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 10 Issue 4

Gamifying the User Experience

Item Name Here
  • Planning Your Way to Productivity: Using Game Design to Achieve "Flow", Aye Moah

  • Social Games with Words: A Short History of Implementations, Andrea Jennifer Shubert

  • Electric Racer to Promote Literacy: A Game for Two Inter-generational Players, Ashley Fenwick-Naditch and Mindy Brooks

  • Designing Games for Non-Gamers: Rapid Prototyping as a Design Methodology, Dennis Paiz-Ramirez, Sarah Chu, Allison Salmon, and Belinda Gutierrez

  • Multi-Screen Games and Beyond: New Dimensions in User Interaction, Chris Allen

  • Simplifying Game Interfaces: Principles for Hiding UI Complexity, Adam Saltsman

  • Using Biometrics to Reveal Insights into the Player Experience, Graham McAllister 

  • Games in the Real World: Some Characteristics We Can Use, John Ferrara

  • Playing to Learn: Teaching User Research to Game Design Students, Heather Desurvire

  • Looking to Games for the New User Experience: What Other Website Interfaces Can Learn, Pascal Rettig


Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 10 Issue 3

Designing Like DaVinci

Item Name Here
  • Design Like da Vinci: Sketching Lessons from the Original Renaissance Man, Brian Sullivant

  • Engaging Users in Product Design: Bridging the Gap from Insight to Strategy, Mike Katz, Beverly Freeman, and Kerry Heber

  • Separate but Unequal: Web Interfaces for People with Disabilities, Jonathan Lazar and Brian Wentz

  • SUStisfied? Little-Known System Usability Scale Facts, Jeff Sauro

  • From One Student to Another: Advice for Beginning a Career in User Experience, Chelsey Glasson

  • Designing with a Service Perspective: A Bronx Tale, Laura Keller

  • Helping Students Go to College: Lessons Learned from the KnowHow2GO Public Service Campaign, Aaron Houssian

  • How Was It for You? Helping People Describe Their Experiences, Hilary Palmén

  • Power in Numbers: Measuring Usability with Web Analytics, Michael Beasley

  • WUD in Manila: An Interview with Regnard Raquedan, Interview conducted by J.O. Bugental


Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 10 Issue 2

Designing for Social Change

Item Name Here
  • HCI for Peace: An Invitation to Positive Action, Juan Pablo Hourcade and Natasha E. Bullock-Rest

  • Engaging with Mental Health, David Coyle

  • Persuasion Invasion: Using Facebook for Behavioral Change, Derek Foster, Shaun Lawson, and Conor Linehan

  • Why Is Ballot Design So Hard to Get Right?, Whitney Quesenbery and Dana Chisnell

  • Accounting for Social Change in Design, Eric P. S. Baumer

  • Dust, Multiple SIMs and Music Sharing, Astrid Twenebowa Larssen

  • Mobile Technology: Design for Social Change, Mindy Maxwell

  • How Older People Incorporate Digital Technologies into their Lives : Case Study, Paula Forbes, Sergio Sayago, David Sloan, and Lorna Gibson

  • A Design Method for BOP Users:  Products for Social Innovation, Satoru Tokuhisa and Takuji Tokiwa


Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 10 Issue 1

Children and Technology

Item Name Here
  • MESS Days: Working with Children to Design and Deliver Worthwhile Mobile Experiences

  • Designing for Children: Supporting Positive Youth Development through Social Media

  • Testing by Minors: Risk Prevention for UX Pros

  • You need an Outlet and a Browser: How Children Understand and Use the Internet

  • Looking Closely at e-Learning: Vision Research Reveals Ways to Improve Children’s Experiences

  • The Story Behind the One Laptop per Child PC: An Interview with Yves Béhar

  • Designing for Children with ADHD: The Search for Guidelines for Non-Experts

  • Kidsteam: Co-designing Children’s Technologies with Children

  • Keep It Simple. At First. Designing Game-Based Tools for Youth


Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 9 Issue 4

Communication

Item Name Here
  • Let's Talk UX: Communication in UX Design
  • Usability Script and Moderator’s Guide: 2 Tools or 1? Communicating with Study Respondents
  • Usability and SEO: A Match Made in Heaven
  • What Does “Personal Computer” Mean? Communicating a New Paradigm
  • Writing Tutorials That Actually Help Users: Communication for Learning
  • User-Generated Content and Future Challenges: New Kinds of Communication
  • Online Social Networking and the New Indian Woman: Communication to Overcome Frustration
  • Language Barriers in Healthcare Information: Communicating with Bilingual Users
  • Social Skills for UX Consultants: Communication on the Job

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 9 Issue 3

Eye Tracking

Item Name Here
  • Around the Globe: Lab Research in the United States and Europe
  • Touch Me! Reinventing a Business Application for the Touchscreen
  • Shh. Listen First! Social Networking, Wikis, and User Experience
  • More Than Just Eye Candy: Top Ten Misconceptions about Eye Tracking in the User Experience Field
  • Integrating Usability and Accessibility: Things Every UX Professional Should Know
  • Taking Usability into the Trenches: Importance of Ethnographic Research and Field Testing
  • Engaging Teams with Rich Reporting: Recipe for a Research Findings Expo

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 9 Issue 2

Usable Accessibility

Item Name Here
  • ICT and People with Cognitive Disabilities: Variations in Assistive Technology
  • Access in Africa: A Personal Perspective
  • Design to Read: Guidelines for People Who Do Not Read Easily
  • Universal Life: Multi-User Virtual Environments for People with Disabilities
  • Accessible, Private, and Independent Voting: The Prime III Voting System
  • Usability Testing by People with Disabilities: Some Guerrilla Tactics
  • Social Network Sites for Older Adults: Online User Experience for Korean Seniors
  • Accessibility on the Web: The Web Accessibility Issue
  • Solving Interaction and Design for All: Tackling UX Challenges with Accessibility Insights
  • STC Created Conference Accessibility Guides: How (and Why) They Were Created

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 9 Issue 1

UX Maturity Models Agile Development

Item Name Here
  • Agile and UX: A View from 2009
  • Agile Teams: Best Practices for Agile Development
  • Get it RITE: Rapid Iterative Testing and Evaluation (RITE)
  • Usability Maturity Models: Making your Company User-Centered
  • What's So Hard About Enterprise UX? ERP Software Revisited
  • Enterprise Usability Maturity: Designing an Enterprise Application Suite
  • User Centered Procurement: Evaluating the Usability of "Off-the-Shelf" Software
  • Corporate UX Maturity: A Model for Organizations

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 8 Issue 4

Designing for a Sustainable World

Item Name Here
  • It's Not Easy Being Green: Creating a Green User Experience
  • Live More Sustainably: Smart Tools Reduce Our Impact on the Environment
  • World Usability Day Round-Up
  • The Green Machine: Going Green at Home
  • Experiencing Change: The New and the Old
  • Sustainable Data Centers: The Dirt on Cleaning Computers

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 8 Issue 3

Bridging the Global Digital Divide

Item Name Here
  • Help! Where is it when you need it?
  • Stepping In: An outsider's guide to crossing the digital divide
  • Role Reversal: Testing for Ease of Learning and Recall
  • User Interview Techniques: Guidelines for Obtaining Better Results
  • Model-driven Inquiry: A Streamlined Approach to Data Collection
  • New Standards to Help Screen Readers Navigate Web Forms: Techniques to Improve Usability for All
  • Information Graphics: An Eclectic Celebrations

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 8 Issue 2

Usable Forms

Item Name Here
  • Making Forms Accessible: Accessible Forms Help all Users
  • What Do You Mean? How to Write Good Questions
  • Redesigning Centrelink Forms: A Case Study of Government Forms
  • Forms on the Go: Usable Forms for the Mobile Web
  • Forms Management: What Forms Managers Think About
  • The ELMER Experience: A Standard for Government Forms

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 8 Issue 1

How Old Are Older Users?

  • What Do We Know about Older Users?
  • The Aging Brain
  • Design for the Aging Brain
  • Conducting Field Studies with Older Adults
  • Older Users Online
  • Designing Spaces for Dementia
  • Geographic Orientation and Disorientation
  • Web 2.0 for an Older Population

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 7 Issue 4

Usability in Transportation

  • Taxi: Service design for New York's yellow cabs
  • Safer Skies: Usability at the Federal Aviation Administration
  • Listen Up: Do voice recognition systems help drivers focus on the road
  • Get Your Bearings: User perspective in map design
  • Lost in Space: Holistic wayfinding design in public spaces
  • A really Smart card: How Hong Kong's Octopus Card moves people
  • Recommendations on Recommendations: Making usability USABLE

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 7 Issue 3

Remote Usability Testing

  • Automated Usability Testing: A Case Study
  • The Truth is Out There: Using Mobile Technology for Experience Sampling
  • The Client Speaks: Supporting Participation in Remote Moderated Research
  • A Moderated Debate: Comparing Lab and Remote Testing
  • Getting Your Money  Back: The ROI of Remote Unmoderated User Research
  • An Attainable Goal: Quantifying Usability and User Experience
  • Global Usability Testing: How to Plan and Report Tests in Multiple Locations
  • What's Proof Got to Do with It? - Traditional Statistics, Resampling Statistics, and Neural Networking in Usability Design

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 7 Issue 2

User Research Meets Market Research

Magazine cover
  • Selling the Sizzle: The importance of managing expectations
  • From Good to Great: Blending Traditional Market Research and Usability Methods for Online Marketing Effectiveness
  • A Clever Startup: Combining qualitative and quantitative UX research
  • Zooming In and Zooming Out: Real-life customer experience research
  • Experience Schematics: Diagramming the user experience
  • And it was Just Right: Stories and narrative in the development process
  • What's News: Lassoing the Web
  • The View from Here: Jazz Brand

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 7 Issue 1
Magazine cover
  • A Mandate for Usability: Mexican Manifesto on Usability and Accessiblity for Government Websites
  • ¿Habla español? Testing and Designing for U.S. Latino Users
  • Absent, Ill-Defined, and Devalued: Usability in Technology Research Firm Software Evaluations
  • The Power of Goals
  • Using Acting to Validate a Wearable Product Concept with Users
  • Visualizing Success: How User-Centered Design Drives Real Business Results
  • What's News: I Think, Therefore I Can
  • Book Review: Just Ask by Shawn Lawton Henry

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 6 Issue 3

Interactive TV and Mobile Video

Magazine cover
  • What Shall We Watch Tonight?
  • You Can Run but You Cannot Hide
  • Designing Interactive TV with Users in Mind
  • Using Quick Surveys for Website Task Analysis
  • Positioning Field Studies for Company and Customers
  • The View from Here: Game Over
  • Book Review: What a Character!

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 6 Issue 2

The Business of Usabilty

Magazine cover
  • Aligning UX Strategy with Business Goals
  • Usability ROI as a Strategic Tool
  • UX Increases Revenue: Two Case Studies
  • The People’s Money Machines: Automatic Teller Machines in China
  • What You Should Know About the Semantic Web

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 6 Issue 1

Usability Around the World: World Usability Day 2006

Magazine cover
  • A World Usability Day Case Study: Conducting Multinational Expert Reviews
  • World Usability Day 2006: Forty Thousand People Hear How to Make Life Easier
  • Design Competitions Succeed in Spreading the Usability Message
  • Creating a Global Team and a Global Infrastructure

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 5 Issue 2

Usability Around the Pacific Rim

Usesr Experience Magazine cover
  • Radio Frequency Identification: Nearly Invisible, Almost Everywhere
  • Communication Gap: Designing an Interface for Chinese Migrant Workers
  • Usability Around The Pacific Rim
  • Editor's Note: Go East, Young Man or Woman
  • What's News: Speck-tacular Computers
  • The View from Here: Who Would Want to Do Usability?

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 5 Issue 1

Usability for the Planet

2006 - Volume 5 Issue 1
  • Designing an Arabic User Interface: Methods and Techniques for Bridging Cultures
  • Usability for the Planet: World Usability Day 2005
  • Developing a Symbol System for the Healthcare Industry
  • Analyze This: A Task Analysis Primer for Web Design
  • User Experience: What? So What? Now What?
  • Personal Usability: How Can We Make Ourselves More Usable to Others?

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 4 Issue 3

Matters of Life and Death

    • Usability and Living Wills
    • How to Avoid Cheating Yourself or Stiffing Your Clients
    • How to Make Your Interfaces International
    • Do's And Don'ts When Localizing Art
    • A Is for Apple, B Is for Browser
    • Speaking to Market Researchers
    • Better Business with User Experience: Another Consultant's Perspective
    • Design for the Real World: The Next Billion Users

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Volume 4 Issue 2

Moving into the Executive Suite

 

  • Usability Testing at a Distance
  • Revolutionizing TV with User-Centered Design and Research
  • When the Best Design Isn't Good Enough: An Interview with Larry Marine and Carl Zetie
  • Staying Alive: Paying Attention to Human Factors. An Interview with Kim Vicente
  • Why Aren't You in Charge?
  • Cautionary Advice from a Usability Zealot

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Spring 2005

Usable Voting

Item Name Here

 

  • The View from Here by Congressman Rush Holt
  • A Day of Poll Watching
  • On the Ground by the UPA Voting and Usability Project
  • It's All in the Eye of the User
  • And Now for Something Completely Different…
  • Driving Design

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Winter 2004

Power Play

Item Name Here

 

  • Why We Play Games
  • Getting Gamers
  • Show Your Feelings
  • Are We Having Fun Yet?

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Fall 2004

Going Global: Usability around the world

 

  • Time Warp
  • Swimming Upstream
  • Continental Divide
  • Breaking Barriers

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Spring 2004

Citizen-centric Computing

  • Peak Performance
  • True Crime
  • Keeping Your Distance
  • The Requirements Rift
  • The Group Connection
  • Six Degrees of Separation

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Fall/Winter 2003 Issue
  • The Screen Scene
  • Ready for a Test Drive
  • Pretending to be You
  • How Usable is Your Art?
  • Book Review: Designing Smarter Sites
  • The View from Here: The Challenge of Change

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Spring/Summer 2003
  • East meets West
  • Bridging the Gap
  • High Tech versus High Touch
  • Form Follows Function
  • Going Global
  • Select Reads
  • Being Blue in a Green World

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Summer 2002 Issue
cover
  • Design for the Next Wave: Wearable Computers
  • Not Remotely Entertaining
  • Computer Crazy: Questionable Experiences
  • Lessons Learned: Looking at Both Sides
  • The Big Dig: Mining Nuggets of Value

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Winter 2001 Issue
cover
  • What Business Are You In? The Importance of Strategic Usability
  • CyberSmart Managers: The Second Technology Revolution Requires a New Kind of Manager
  • Designing for Children
  • Usability's Changing Image
  • Products That Changed the World
  • Web Experience: E-Commerce Smash-Mouth
  • Applied Research: Bridging the Gap Between Research and Practice

Members:
$12.00 US each Add to shopping cart
Non-members:
$18.00 US each Add to shopping cart
   

Usability Resources UPA Store UPA Chapters UPA Projects UPA Publications Conferences and Events Membership and Directories About UPA