Resources: UPA 2006 Idea Markets
How
do we create realistic usability testing scenarios that engage participants
while addressing the issues we need to explore?
Activator: Lori
Anschuetz, Tec-Ed
Thought Starter Questions
- When have you resorted to a less-than-realistic scenario? How did it affect your results?
- How do you identify participant characteristics in the absence of personas?
- How do you develop scenarios and ensure they are realistic?
- If you have many possible scenarios, how do you decide which to use?
- How do you involve participants in creating scenarios?
- How do you help participants accept scenarios and play their roles?
- What are effective techniques for communicating scenarios?
- How do your approaches or scenarios differ across cultures?
Executive Summary
This Idea Market topic drew researchers in usability groups at large B2C and B2B organizations, researchers who are their company's sole usability resource, and researchers working for large consulting firms or on their own. The attendees described two main approaches to creating realistic usability testing scenarios:
- Base the scenarios on prior design research including stakeholder interviews, user interviews, user observation, and contextual inquiry.
- Collaborate with participants to create scenarios in the test session. For example, discuss product use with the participant and select tasks based on responses, or use participants' feedback on tasks to inform scenarios—as well as user profiles and locations—for future tests.
Scenarios are communicated orally, in writing, or both. As long as participants are comfortable critiquing a product, they can “play” themselves rather than assume a role.
Attendees admitted to using unrealistic scenarios, sometimes by design—for example, to collect perception data—and sometimes unintentionally. In the latter case, they tried to adjust the scenario on the fly to prevent suspect data.
Discussion Details
The risk of less-than-realistic
scenarios
Less-than-realistic scenarios may result in sparse and less-than-reliable
data—or no data. One attendee described her experience conducting
a three-city usability test of a website for older adults. As part of
the test, participants were asked to follow a thread on a message board.
In the first city, one third of participants refused to do the task; one
participant admonished the researcher, “I have real friends. I don’t
need to talk with strangers.” A similar percentage rebelled in the
second location. By the last location, the product team had made the task
optional. They had already learned that they would need to promote the
message board feature to make it more inviting and less scary to its intended
users.
Attendees agreed that unrealistic tasks can have a place in usability
testing. A task such as “Review this page” helps elicit participant
preferences that the product team may have been unaware of. What’s
more, you can follow up on these “unrealistic” results by
conducting automated usability testing or an online survey to collect
additional data.
Personas and participants
To aid in developing scenarios, personas must do more than describe what
representative users are. Personas must also describe what representative
users do, including how, when, and why the persona performs certain activities.
Assuming your personas are “deep,” you can use them to do
cognitive walkthroughs and mimic users performing tasks with proposed
designs. One attendee also proposed having product team members adopt
personas for early or mock usability testing, to help fix personas in
their minds. Both approaches may reveal additional scenarios for later
usability testing with users.
Another attendee lamented that she often discovers during usability testing
that the product team’s user profiles are incorrect. For example,
while her stakeholders insist that executives use their system, the reality
is that executives hand off data entry to administrative assistants who
do not understand the system’s decision-support features.
Developing realistic
scenarios
Attendees said they gather scenarios from stakeholders and from user interviews,
observation, and contextual inquiry during early design research. For
products with global audiences, these studies can reveal whether and how
user profiles and tasks differ. For example, one attendee’s on-site
observation of botanist-researchers in different countries suggested that,
thanks to their shared discipline, their similarities are stronger than
any cultural differences.
Because these approaches to developing scenarios can still miss nuances
of users’ actual tasks, another attendee said her group tries to
gauge the efficacy of scenarios during usability testing. After participants
complete a scenario, the researcher asks, “How does this match how
you would use this product?” and, if appropriate, “How often
do you perform this task?” The answers to these questions help the
group decide on key tasks for future testing.
Creating scenarios
with participants
To enlist participants’ help in creating scenarios, attendees suggested
using a flexible script or protocol and beginning each session by interviewing
the participant about how s/he use or would use a product. The responses
identify tasks the participant might perform later in the session.
You can use the participant’s task list in multiple ways, depending
on the goals of the usability test:
- For exploring high-level goals, such as the effectiveness of navigation, ask the participant to choose the tasks to perform.
- To address specific issues, map the participant’s tasks to your prioritized research tasks. First ask the participant to perform tasks that appear on both lists. Then, if the participant seems open to trying new things, ask the participant to perform the remaining research tasks. Otherwise, consider how watching the participant perform his/her other tasks might support the research goals.
- For participants who cannot articulate how they use or would use a
product, use previously collected task lists to suggest things the participant
might do.
One attendee noted that participants
may be more receptive to some scenarios—such as setting up a new
printer—in their own homes rather than the usability lab. Participants
are more comfortable at home, plus she gained additional insights—for
example, about what print drivers the participant already has—by
conducting usability tests in the field
Scenarios and role-playing
In the U.S., attendees generally do not ask usability test participants
to assume roles, instead encouraging them to behave as they normally would
when using a product. Otherwise, the data will be suspect.
However, in cultures where participants hesitate to give feedback, you
may need to take a different approach, such as the Bollywood method. Named
after India’s movie industry, the Bollywood method presents an imaginary
situation and asks the participant to play a specific role as s/he uses
the product to accomplish some goal. The role-playing gives the participant
the freedom to critique the product.
Communicating scenarios
Attendees said they typically communicate scenarios to participants orally
and/or in writing. They prefer “progressive disclosure” to
extensive description; that is, they first supply some background or context,
and then present a short task statement that instructs the participant
to do something. After the participant performs that task, they introduce
another short task statement, and so on.
Conclusion
Realistic scenarios help motivate participants and ensure the success of usability testing. In organizations that embrace user-centered design, researchers can leverage early research to develop scenarios. Participant behavior and comments during test sessions may lead researchers to refine less-than-optimal scenarios. In this case, researcher and participant should work together to clarify context and identify tasks that tell the user’s story.
