Agile and UX: A View from 2009

Agile software development is adaptive rather than predictive and people-oriented rather than process-oriented. Several activities at UPA 2009 discussed shared experiences of working in Agile environments. [Read More]

Agile Teams: Best Practices for Agile Development

flowchart

A workshop at UPA 2009 continued previous discussions on Agile and user-centered design. Workshop participants exchanged best practices, success factors, challenges, and solutions. [Read More]

Get it RITE: Rapid Iterative Testing and Evaluation (RITE)

screencap

With RITE, UX teams examine interface alternatives in a short time, evolving a more usable final design more quickly than with traditional usability testing methods. [Read More]

What’s So Hard About Enterprise UX?: ERP Software Revisited

UX professionals should start an outreach program to convince executives who make IT purchasing decisions that user experience knowledge can impact their business. [Read More]

Usability Maturity Models: Making your Company User-Centered

flowchart

A well-documented and researched usability maturity assessment, addressing different organizational viewpoints, is a good first step in improving usability capability. [Read More]

Enterprise Usability Maturity: Designing an Enterprise Application Suite

image of cycle of usability steps

Instead of attempting to convert your organization to the language of UCD, communicate by incorporating the terms of product managers and developers into your team. [Read More]

User-Centered Procurement: Evaluating the Usability of “Off-the-Shelf” Software

sample evaluation form

UX teams must extend the role of usability evaluation to the "off-the-shelf" software procurement process itself. [Read More]

Corporate UX Maturity: A Model for Organizations

flowchart

Organizations that manage and measure their user experience process, benchmark against competitors and reach the next level, gain the revenue benefits from satisfied customers. [Read More]

The View From Here: Garbage In, Garbage Out—the Agile Way

If we measure based on product success and not timeline adherence, the garbage in, garbage out rule still compromises our daily professional contribution. [Read More]

What’s News: New Computer Technologies to Be Rolled Out

Flexible, organic light-emitting diode (OLED) display technology is about to revolutionize the world of portable computing, making mobile phones lighter and more durable. [Read More]

Editor’s Note: User Experience Development: What? So What? Now What?

In this issue, we seek to integrate the worlds of UX and software development in order to create better products, services, and user experiences. [Read More]

Rubes Cartoon: Unleash Your Full Potential

Cartoons from the wild and twisted world of Leigh Rubin, syndicated cartoonist. [Read More]