Articles about Collaboration

Users as Co-creators: Player-centric Game Design

Hands holding game controller

How a game design process suitable for Agile can be made user-centered and incorporate player feedback and real user input. [Read More]

Brainsketching: Collaborative Interaction Design

Sketchpads on table

Brainsketching is an effective way to collaborate in a rapid sketching exercise in which a group of people create interface concepts by iteratively building on each other’s work. [Read More]

Agile UX IS Collaboration: Mastering the Method

In Agile, the UX person is part of the team, working towards a common goal. Frequent deliverables and constant feedback are a recipe for amazing collaboration. [Read More]

The View from the Knowledge Bridge: Navigating Mergers and Mash-ups

Two screen shots

Collaborations across disciplines often need a knowledge bridge to translate, explain, and inform. Two print/digital publishing projects built bridges and created a new, better, something. [Read More]

Collaboration with the Front Line: Designing for Support

Post-it notes on a whiteboard

Observation, gamestorming, co-creation exercises, and storyboards let a customer support team help design a chat interface, and taught the UX team the value of collaboration. [Read More]

Videoconferencing: Overcoming the Tyranny of Distance

Telepresence computer system

A study of remote collaboration within Google teams concluded that ubiquitous video conferencing has helped to overcome many challenges facing geographically distributed teams. [Read More]

Has the Jury Reached a Verdict? A Courtroom Analogy for UX

Diagram of circular rings

How can your collaboration benefit from the principles of another disciplined search for truth that’s been running since the 12th century: the court of law? This article positions UX as defenders and prosecutors of the design. [Read More]

Lost in Translation: Communicating the Subtleties of Design across Borders

Changes in team processes, behaviors, and schedules can improve communication among teams in different places, ensuring that subtleties of design don’t get lost. [Read More]

Collaborative Sessions: Combining Analogue and Digital Tools

Pen on a diagram

The Hybrid Affinity Diagram Manager (HADM) improves the efficiency of gathering, organizing and recording information after a collaborative session by digitalizing hand-written notes in real-time. [Read More]

The Collaboration Success Wizard: How to Improve Your Long-Distance Projects

Screen detail

Geographically distributed collaborations are challenging, but increasingly common. The Collaboration Success Wizard aims to improve the chances of having a successful project. [Read More]

Editor’s Note: Collaboration for Survival and Creativity

The ability of ants to work together to build colonies, communicate, and even survive floods is an inspiring model of collaboration, with lessons for UX. [Read More]

Onsite UX Interviews: What They Don’t Teach You in Design School

Calendar showing date for interview

User experience design candidates are often highly qualified on paper, but struggle in onsite interviews. Learn how to prepare yourself for a successful onsite interview. [Read More]

Ace Up Your Sleeve: The Developer on Your UX Team

A developer on a UX team can assume responsibility for software issues and increase the likelihood that usability problems are fixed. [Read More]

Electric Racer to Promote Literacy: A Game for Two Inter-Generational Players

This study indicated that educational gameplay benefited from clarity around players’ roles, enabling parents’ participation, furthering the learning process for the child players. [Read More]

Engaging with Mental Health: Opportunity for Collaboration

screencap of computer game

Collaboration between human-computer interaction (HCI) and mental health professionals can play a valuable role in future research on mental health technologies. [Read More]

What’s News: A Bevy of Good Ideas

Mass collaboration in the development process can lead to simple to produce, inexpensive, and user-friendly devices [Read More]