Articles about 设计

要求越少,获得越多:限制用户行为的行为科学

限制用户在应用中的行为可能是鼓励这种行为的一种有效方法。限制可以激发用户采取行动。 [阅读详情]

设计创意与用户体验(书评)

Book Cover

这是对“Creative Confidence: Unleashing the Creative Potential Within Us All”《创造性信心:释放我们的创造潜力》一书的书评,这本书的作者是 Tom Kelley 和 David Kelley。 该书讲述了创意和设计在用户体验中的作用。 [阅读详情]

以学习者为中心的设计(书评)

book cover

这是对 Dorian Peters 的“Interface Design for Learning”《学习界面设计》一书的书评。 这本书介绍了如何设计产品来改变用户。 [阅读详情]

为安心无忧而设计:追求流畅感

Social media interface showing a message has just been sent

遵循“满足用户期望”、“确保状态可见性”以及“避免分散用户注意力”这三条致力于流畅感的原则,可为用户带来安心无忧的体验并吸引其参与互动。 [阅读详情]

蓄意而为?交互设计的诱惑

Hands typing message on iPhone

让我们来看看四种能轻松地劝说和诱导人们从浏览过渡到购买的劝说式设计模式。 [阅读详情]

设计师的米德里比斯游戏:基于用户生成的剧情进行概念设计

A mad-lib style form

绞尽脑汁来获得新颖的想法?试试 DesignLibs,一个让潜在用户填写剧情中缺失关键字的设计工具。 [阅读详情]

从科幻小说到科学事实: 如何用设计影响未来

A graph

科幻小说塑造了我们的集体想象力,并推动技术的发展。实际上,科幻小说是影响未来科技的原型工具。 [阅读详情]

简洁并不简单:采用渐进式深度接触法

简化并不是很容易的事。从根本上讲,在体验设计方面简单是件好事,但通常是有代价的。例如,在流程或代码中需要一些复杂的内容来让用户界面变得简单。角色开发方法使得用户体验团队能够以更加以人为本的方式构建网站和最大程度地满足用户需求。 [阅读详情]

像达芬奇那样设计:向原始文艺复兴人学习素描

Vitruvian Man

列奥纳多•达芬奇是文艺复兴人的典型代表,他集画家、雕塑家、建筑师、科学家、数学家、土木工程师、发明家、地质学家、作家等角色于一身 [阅读详情]

(English) Shaker Design: Out of this World (Book Review)

Book cover - Shaker Design

(English) A review of several books on the Shakers, noting the ways in which they pioneered what we would call today “user-centered design.” [阅读详情]

(English) Solving Interaction and Design for All: Tackling UX Challenges with Accessibility Insights

(English) Focusing on accessibility objectives can help surface UX issues go beyond “accidental benefits” and improve a product or site’s overall usability through accessibility insights. [阅读详情]

(English) What’s News: Simplifying Web Design and Management

(English) Platformic is making breakthroughs in web management usability, thanks to its ability to develop CSS without needing a programmer or web design software. [阅读详情]

(English) Making Forms Accessible: Accessible Forms Help all Users

table of questions and multiple choice answers

(English) Development of an accessible pdf form for students with disabilities that provides both the required level of usability and accessibility and the necessary backend features. [阅读详情]

(English) What Do You Mean? How to Write Good Questions

(English) When designing forms, a background in survey methodology and social research can facilitate a transition into user-centered design. [阅读详情]

(English) Redesigning Centrelink Forms: A Case Study of Government Forms

(English) Daunting as they are to develop, government forms with improved usability save money by reducing the need to contact customers, correct errors, and deal with bad data. [阅读详情]

(English) Formally Speaking: Two Guidebooks about Designing Forms

(English) Two books about designing forms, similar in subject matter but contain different approaches to defining problems, providing solutions, and presenting their approach in book design storytelling. [阅读详情]

(English) Resuscitating the User Experience: A Touchscreen Systemfor EMS and Fire Rescue Professionals

(English) When updating a touchscreen medical record program, a user-centered design process fixed a number of critical usability issues and resulted in a user experience and financial success. [阅读详情]

(English) Designing Interactive TV with Users in Mind

(English) The User-led Interactive Television Services (UITS) project addresses barriers to audience use of new media through empirical studies and distribution of study results within a knowledge transfer network. [阅读详情]

(English) Design Competitions Succeed in Spreading the Usability Message

(English) World Usability Day 2006 festivities varied with social and professional cultures that celebrated the day. Several cities organized design competitions to redesign existing systems that maximize usability. [阅读详情]