Articles about Editor’s Note

편집자 주: 동기부여의 문제

UX (magazine logo)

사용자에게 그들의 동기 부여에 대해 질문하고는 있기는 하지만, 이 주제는 또한 연구자, 디자이너, 관리자 및 팀원으로서 우리 자신의 작업에도 적용됩니다. [자세히 읽기]

목표로서의 사용자 경험

UX (magazine logo)

이 기사는 사용자 경험(UX)이 모든 사람들에게 도움이 되는 제품 만들기, 우리 직업의 적합성 찾기, 경쟁력 있는 틈새 시장, 우수 인재를 새로운 방식으로 참여시키기 같은 우리의 일에서 목표가 되는 여러 가지 측면을 살펴봅니다. [자세히 읽기]

생존과 독창성을 위한 협력

개미가 군단을 형성하고, 소통하고, 홍수로부터 생존하기 위해 협력하는 능력은 UX를 위한 교훈과 함께 협력의 모델이 되었습니다. [자세히 읽기]

편집 후기: 영감을 찾아서

UX (magazine logo)

영감은 수많은 출처를 통해 얻어집니다. 이번 호에서는 키르기스스탄에서의 경험부터 생산성을 위한 새로운 작업 습관에 이르기까지, 창의성에 자극을 줄 수 있는 아이디어를 깊게 다뤄봅니다. [자세히 읽기]

편집 후기: 사용자 경험 커리어에 대해 얘기해 봅시다

UX

Learn to successfully navigate your UX career with this collection of articles. There is valuable advice for everyone from junior to senior UXers. [자세히 읽기]

(English) Announcing User Experience Online

Handwritten design notes

(English) Beginning now, each new issue will also be available online, right here, in a site that will work on your laptop or mobile phone. The magazine archives are available to the entire UX community, for open access. [자세히 읽기]

편집 후기: 현실이 선입관을 능가한다

UX

The Editor's Note [자세히 읽기]

Editor’s Note: What’s in a Name?

UXPA

UPA has changed its name to UXPA—the User Experience Professionals’ Organization. [자세히 읽기]

세계는 모바일 시대

UX

(English) The theme for this issue is Beyond Books. It has a nice balance of research- and design-related topics, ranging from note-taking, making sense of user feedback, and report writing to designing for entertainment and persuasion. [자세히 읽기]

편집 후기: 뒷 이야기

UX

(English) Are you interested in adding a working editor’s notch to your resumé? Our volunteer staff is always interested in growing with new talent. [자세히 읽기]

편집 후기: 관중 참가 환영

UX

The theme for this issue is Beyond Books. It has a nice balance of research- and design-related topics, ranging from note-taking, making sense of user feedback, and report writing to designing for entertainment and persuasion. [자세히 읽기]

(English) Editor’s Note: Games, Gameplay,
 and Gamification

UX

(English) Game design has come a long way. Game-conscious UX, whether in traditional games or gamified-applications, will play an important role in the future. [자세히 읽기]

(English) Editor’s Note: Short and Tweet

UX

(English) Our Editor’s Notes usually focus on a theme, but this issue (gasp) doesn’t have a theme! Instead, there is something here for everyone. [자세히 읽기]

(English) Editor’s Note: Designing for Social Change

UX

(English) This issue’s theme of “Designing for Social Change” focuses on the challenge of UX design for constructive social change. [자세히 읽기]

(English) Editor’s Note: Combining Children, Technology, and Usability

UX

(English) This issue addresses our understanding and insights into how children interact with technology and how usability professionals can include children in the design process. [자세히 읽기]

(English) Editor’s Note: Communicating the Usability Message Around the World

UX (magazine logo)

(English) This issue's theme of “Communication” bring the experiences of contributors in several international settings to our global community of readers. [자세히 읽기]

(English) UXPA International Conference: Moving UX Toward the Future

UXPA

Sorry, this entry is only available in English. [자세히 읽기]

(English) User Experience: What? So What? What Now?

UX (magazine logo)

(English) “User Experience” is a phrase that seems to be catching on in many places. But what does it mean? [자세히 읽기]

(English) Editor’s Note: Why Usable Accessibility?

UX (magazine logo)

Sorry, this entry is only available in English. [자세히 읽기]

(English) Editor’s Note: Transitions at UX Magazine

UXPA

Sorry, this entry is only available in English. [자세히 읽기]

(English) Editor’s Note: User Experience Development: What? So What? Now What?

(English) In this issue, we seek to integrate the worlds of UX and software development in order to create better products, services, and user experiences. [자세히 읽기]

(English) Editor’s Note: Greening the User Experience, and Goodbye

UX (magazine logo)

Sorry, this entry is only available in English. [자세히 읽기]

(English) Editor’s Note: A Gourmet Meal of Content, Context, and Analysis Awaits You

Sorry, this entry is only available in English. [자세히 읽기]

(English) Editor’s Note: Forms and Usability

Sorry, this entry is only available in English. [자세히 읽기]

(English) Editors’ Note: A Fascination with Forms

Sorry, this entry is only available in English. [자세히 읽기]

(English) Editor’s Note: Platinum Perspectives on Usability and User Experience

(English) The role of seniors have important implications for the policies and focus of attention for our professional organizations and daily life. [자세히 읽기]

(English) Editor’s Note: Mobility, Usability, and Transportation: Design a Go-Go

UX (magazine logo)

(English) This issue explores how transportation impacts culture and society and to examine how people interact with vehicles, infrastructure, technologies, security, and finding their way through an environment. [자세히 읽기]

(English) Editor’s Note: Think Locally, Test Remotely

(English) Remote testing, the special concern of this issue, is increasingly important to usability professionals. [자세히 읽기]

(English) Editor’s Note: Remote Testing: Less Time, More Reach, and More Participants

(English) Five years ago, when the term remote testing was brought into a conversation between usability practitioners, everyone knew what it meant. The moderator of a usability test was located in the lab and the participant was not. [자세히 읽기]

(English) Editor’s Note: A Blurring of Boundaries

Sorry, this entry is only available in English. [자세히 읽기]

(English) Editor’s Note: User and Market Research

Sorry, this entry is only available in English. [자세히 읽기]

(English) Editor’s Note: The Greening of World Usability

Sorry, this entry is only available in English. [자세히 읽기]

(English) Editor’s Note: Usability and Medical Systems

(English) This issue of User Experience seeks to drive home the importance of usability, usefulness, and appeal—the full range of user-experience development—for medical systems and for healthcare delivery in general. [자세히 읽기]

(English) Editor’s Note: Coming Soon to a Screen Near You

Sorry, this entry is only available in English. [자세히 읽기]

(English) Editor’s Note: Usability and Sociability for Mobile and Pervasive Interactive Television

Sorry, this entry is only available in English. [자세히 읽기]

(English) Time to Get Moving!

Sorry, this entry is only available in English. [자세히 읽기]

(English) Editor’s Note: Making Ourselves Usable, Useful, and Appealing

Sorry, this entry is only available in English. [자세히 읽기]

(English) With Access for Many, a New Way to Govern

Sorry, this entry is only available in English. [자세히 읽기]