Articles about 原型设计

针对非玩家设计的游戏:将快速原型作为设计方法

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视频游戏能够让用户深入体会所设计的体验,并允许用户以其他媒介不可能实现的方式与虚拟世界进行交互。 [阅读详情]

(English) Get it RITE: Rapid Iterative Testing and Evaluation (RITE)

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(English) With RITE, UX teams examine interface alternatives in a short time, evolving a more usable final design more quickly than with traditional usability testing methods. [阅读详情]