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Lessons Learned from the World of Game Design


Invited Speaker Richard Briggs (Electronic Arts)
Category:
Usability perspectives
Track:
General
Time:
8:30am to 10:00am on Thursday, June 11, 2009

Session Details

Rich Briggs Producer Electronic Arts – Redwood Shores

In his role as Producer, Rich is responsible for the execution and quality of scripted events for the Dead Space franchise. He also manages and reports findings from all internal and external focus groups, which are used to evaluate the overall game experience and test various features.

Rich joined EA in 2003 as a Senior Product Manager in the Marketing department. He worked on and launched a number of successful franchises including The Sims, Battlefield, and The Simpsons Game. He previously was a Product Manager at SEGA and worked on several franchises including Sonic the Hedgehog, Phantasy Star Online, Panzer Dragoon, and Jet Set Radio. Rich graduated from Georgetown University with a BSBA in Marketing. An avid gamer since the age of five, Rich can often be found saving the world at 2am after his family is asleep.