Design the Mobile User Experience
People now use different mobile devices--including smartphones, digital cameras, MP3 players, eReaders, and GPS--in various contexts. How does the design of the hardware determine the design and usability of the software applications that run on it? How can we understand and design for users on the move?
- Usability Fundamentals (UF)
- 9:00am to 10:00am on Wednesday, June 06, 2012